pub struct BurstData {
pub motion: bool,
pub on_surface: bool,
pub dx: i16,
pub dy: i16,
pub surface_quality: u8,
pub raw_data_sum: u8,
pub max_raw_data: u8,
pub min_raw_data: u8,
pub shutter: u16,
}
Fields§
§motion: bool
§on_surface: bool
§dx: i16
§dy: i16
§surface_quality: u8
§raw_data_sum: u8
§max_raw_data: u8
§min_raw_data: u8
§shutter: u16
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BurstData
impl RefUnwindSafe for BurstData
impl Send for BurstData
impl Sync for BurstData
impl Unpin for BurstData
impl UnwindSafe for BurstData
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