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Enum Shape2d

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pub enum Shape2d {
    Point(Vec2),
    Line {
        start: Vec2,
        end: Vec2,
        pixel_count: usize,
    },
    Grid {
        start: Vec2,
        horizontal_end: Vec2,
        vertical_end: Vec2,
        horizontal_pixel_count: usize,
        vertical_pixel_count: usize,
        serpentine: bool,
    },
    Arc {
        center: Vec2,
        radius: f32,
        angle_in_radians: f32,
        pixel_count: usize,
    },
}
Expand description

Enumeration of two-dimensional shape primitives.

Each variant represents a different type of 2D arrangement of LEDs.

Variants§

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Point(Vec2)

A single point at the specified location.

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Line

A line of LEDs from start to end with pixel_count LEDs.

Fields

§start: Vec2

Starting point of the line

§end: Vec2

Ending point of the line

§pixel_count: usize

Number of LEDs along the line

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Grid

A grid of LEDs defined by three corners and dimensions.

Fields

§start: Vec2

Starting point (origin) of the grid

§horizontal_end: Vec2

Ending point for first horizontal row (defines the horizontal axis)

§vertical_end: Vec2

Ending point for first vertical column (defines the vertical axis)

§horizontal_pixel_count: usize

Number of LEDs along each horizontal row

§vertical_pixel_count: usize

Number of LEDs along each vertical column

§serpentine: bool

Whether horizontal rows of LEDs are wired in a zigzag pattern

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Arc

An arc of LEDs centered at center with the specified radius.

Fields

§center: Vec2

Center point of the arc

§radius: f32

Radius of the arc

§angle_in_radians: f32

Angular span of the arc in radians

§pixel_count: usize

Number of LEDs along the arc

Implementations§

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impl Shape2d

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pub const fn pixel_count(&self) -> usize

Returns the total number of pixels (LEDs) in this shape.

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pub fn points(&self) -> Shape2dPointsIterator

Returns an iterator over all points (LED positions) in this shape.

Trait Implementations§

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impl Clone for Shape2d

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fn clone(&self) -> Shape2d

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Shape2d

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

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